Torque3D Documentation / _generateds / GuiConsoleTextCtrl

GuiConsoleTextCtrl

Engine/source/gui/controls/guiConsoleTextCtrl.h

More...

Public Types

enum
Constants {  MAX_STRING_LENGTH = 255
}

Private Types

Parent 

Public Functions

DECLARE_CATEGORY("Gui Editor" )
const char *

Returns the value of the variable bound to this object.

const char *

Do special pre-render processing.

onRender(Point2I offset, const RectI & updateRect)

Called when this control is to render itself.

Called when this object is asked to sleep.

bool

Called when this object is asked to wake up returns true if it's actually awake at the end.

setScriptValue(const char * value)

Sets the value of the variable bound to this object.

setText(const char * txt)

Public Static Functions

Detailed Description

Public Types

Constants

Enumerator

MAX_STRING_LENGTH = 255

Private Types

typedef GuiControl Parent 

Protected Attributes

String mConsoleExpression 
Resource< GFont > mFont 
Vector< U32 > mLineLen 
String mResult 
Vector< U32 > mStartLineOffset 

Public Functions

GuiConsoleTextCtrl()

~GuiConsoleTextCtrl()

calcResize()

DECLARE_CATEGORY("Gui Editor" )

DECLARE_CONOBJECT(GuiConsoleTextCtrl )

getScriptValue()

Reimplemented from: GuiControl

getText()

onPreRender()

Reimplemented from: GuiControl

onRender(Point2I offset, const RectI & updateRect)

Reimplemented from: GuiControl

onSleep()

Reimplemented from: GuiControl

onWake()

Reimplemented from: GuiControl

setScriptValue(const char * value)

Reimplemented from: GuiControl

setText(const char * txt)

Public Static Functions

initPersistFields()