GUIAsset
Engine/source/T3D/assets/GUIAsset.h
Private Types
Parent
Private Attributes
Public Functions
GUIAsset()
Declare Console Object.
setGUIFile(const char * pScriptFile)
setScriptFile(const char * pScriptFile)
Public Static Functions
Engine.
Protected Functions
Protected Static Functions
const char *
getGUIFile(void * obj, const char * data)
const char *
getScriptFile(void * obj, const char * data)
bool
setGUIFile(void * obj, const char * index, const char * data)
bool
setScriptFile(void * obj, const char * index, const char * data)
Detailed Description
Private Types
typedef AssetBase Parent
Private Attributes
StringTableEntry mGUIFile
StringTableEntry mGUIPath
StringTableEntry mScriptFile
StringTableEntry mScriptPath
Public Functions
GUIAsset()
~GUIAsset()
copyTo(SimObject * object)
Reimplemented from: AssetBase
DECLARE_CONOBJECT(GUIAsset )
Declare Console Object.
getGUIFile(void )
getGUIPath(void )
getScriptFile(void )
getScriptPath(void )
setGUIFile(const char * pScriptFile)
setScriptFile(const char * pScriptFile)
Public Static Functions
initPersistFields()
Engine.
Protected Functions
initializeAsset(void )
Reimplemented from: AssetBase
onAssetRefresh(void )
Reimplemented from: AssetBase
Protected Static Functions
getGUIFile(void * obj, const char * data)
getScriptFile(void * obj, const char * data)
setGUIFile(void * obj, const char * index, const char * data)
setScriptFile(void * obj, const char * index, const char * data)