GlowMaskGLSL
Engine/source/shaderGen/GLSL/shaderFeatureGLSL.h
Special feature used to mask out the RGB color for non-glow passes of glow materials.
Public Functions
Identifies what type of blending a feature uses.
processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Detailed Description
Special feature used to mask out the RGB color for non-glow passes of glow materials.
see:
Public Functions
getBlendOp()
Reimplemented from: ShaderFeature
getName()
Reimplemented from: ShaderFeature
processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Reimplemented from: ShaderFeature