GLOrderedFenceRangeManager
Engine/source/gfx/gl/gfxGLCircularVolatileBuffer.h
Protected Attributes
Public Functions
protectOrderedRange(U32 start, U32 end)
waitFirstRange(U32 start, U32 end)
waitOverlapRanges(U32 start, U32 end)
Detailed Description
Protected Attributes
Vector< GLFenceRange > mFenceRanges
Public Functions
~GLOrderedFenceRangeManager()
protectOrderedRange(U32 start, U32 end)
waitAllRanges()
waitFirstRange(U32 start, U32 end)
waitOverlapRanges(U32 start, U32 end)