GFXVertexBufferDataHandle
Engine/source/gfx/gfxVertexBuffer.h
This is a non-typed vertex buffer handle which can be used when your vertex type is undefined until runtime.
Private Types
Parent
Public Functions
set(GFXDevice * theDevice, U32 vertSize, const GFXVertexFormat * vertexFormat, U32 numVerts, GFXBufferType type)
Detailed Description
This is a non-typed vertex buffer handle which can be used when your vertex type is undefined until runtime.
Private Types
typedef GFXVertexBufferHandleBase Parent
Protected Functions
prepare()
Public Functions
GFXVertexBufferDataHandle()
lock(U32 vertexStart, U32 vertexEnd)
operator=(GFXVertexBuffer * ptr)
set(GFXDevice * theDevice, U32 vertSize, const GFXVertexFormat * vertexFormat, U32 numVerts, GFXBufferType type)
unlock()