GFXStateBlockData
Engine/source/gfx/sim/gfxStateBlockData.h
Allows definition of render state via script, basically wraps a GFXStateBlockDesc.
Private Types
Parent
Private Attributes
mSamplerStates [GFX_TEXTURE_STAGE_COUNT]
Public Functions
bool
onAdd()
Called when the object is added to the sim.
Public Static Functions
Detailed Description
Allows definition of render state via script, basically wraps a GFXStateBlockDesc.
Private Types
typedef SimObject Parent
Private Attributes
GFXSamplerStateData * mSamplerStates [GFX_TEXTURE_STAGE_COUNT]
GFXStateBlockDesc mState
Public Functions
GFXStateBlockData()
DECLARE_CONOBJECT(GFXStateBlockData )
getState()
onAdd()
Reimplemented from: SimObject