GFXNullVertexBuffer
Engine/source/gfx/Null/gfxNullDevice.cpp
Private Attributes
unsigned char *
Public Functions
GFXNullVertexBuffer(GFXDevice * device, U32 numVerts, const GFXVertexFormat * vertexFormat, U32 vertexSize, GFXBufferType bufferType)
Detailed Description
Private Attributes
unsigned char * tempBuf
Public Functions
GFXNullVertexBuffer(GFXDevice * device, U32 numVerts, const GFXVertexFormat * vertexFormat, U32 vertexSize, GFXBufferType bufferType)
lock(U32 vertexStart, U32 vertexEnd, void ** vertexPtr)
Reimplemented from: GFXVertexBuffer
prepare()
Reimplemented from: GFXVertexBuffer
resurrect()
Reimplemented from: GFXResource
unlock()
Reimplemented from: GFXVertexBuffer
zombify()
Reimplemented from: GFXResource