GameTSCtrl
Engine/source/T3D/gameTSCtrl.h
Private Types
Parent
Private Functions
makeScriptCall(const char * func, const GuiEvent & evt)
Public Functions
DECLARE_DESCRIPTION("A <a href="/coding/file/guieditctrl_8cpp/#guieditctrl_8cpp_1abb04e3738c4c5a96b3ade6fa47013a6c">control</a> that renders <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> 3D view from the current <a href="/coding/file/guieditctrl_8cpp/#guieditctrl_8cpp_1abb04e3738c4c5a96b3ade6fa47013a6c">control</a> object." )
bool
onAdd()
Called when this object is added to the scene.
onMiddleMouseDown(const GuiEvent & evt)
onMiddleMouseUp(const GuiEvent & evt)
onMouseDown(const GuiEvent & evt)
onMouseMove(const GuiEvent & evt)
onRightMouseDown(const GuiEvent & evt)
onRightMouseUp(const GuiEvent & evt)
bool
processCameraQuery(CameraQuery * query)
renderWorld(const RectI & updateRect)
Subclasses can override this to perform 3D rendering.
Detailed Description
Private Types
typedef GuiTSCtrl Parent
Private Functions
makeScriptCall(const char * func, const GuiEvent & evt)
Public Functions
GameTSCtrl()
DECLARE_CONOBJECT(GameTSCtrl )
DECLARE_DESCRIPTION("A <a href="/coding/file/guieditctrl_8cpp/#guieditctrl_8cpp_1abb04e3738c4c5a96b3ade6fa47013a6c">control</a> that renders <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> 3D view from the current <a href="/coding/file/guieditctrl_8cpp/#guieditctrl_8cpp_1abb04e3738c4c5a96b3ade6fa47013a6c">control</a> object." )
onAdd()
Reimplemented from: GuiControl
onMiddleMouseDown(const GuiEvent & evt)
Reimplemented from: GuiControl
onMiddleMouseUp(const GuiEvent & evt)
Reimplemented from: GuiControl
onMouseDown(const GuiEvent & evt)
Reimplemented from: GuiControl
onMouseMove(const GuiEvent & evt)
Reimplemented from: GuiControl
onMouseUp(const GuiEvent & evt)
Reimplemented from: GuiControl
onRender(Point2I offset, const RectI & updateRect)
Reimplemented from: GuiTSCtrl
onRightMouseDown(const GuiEvent & evt)
Reimplemented from: GuiControl
onRightMouseUp(const GuiEvent & evt)
Reimplemented from: GuiControl
processCameraQuery(CameraQuery * query)
Reimplemented from: GuiTSCtrl
renderWorld(const RectI & updateRect)
Reimplemented from: GuiTSCtrl