Torque3D Documentation / _generateds / ForestUpdateAction

ForestUpdateAction

Engine/source/forest/editor/forestUndo.h

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Private Types

Public Functions

undo()

Implement these methods to perform your specific undo & redo tasks.

Protected Functions

Detailed Description

Private Types

typedef ForestUndoAction Parent 

Public Functions

ForestUpdateAction(const Resource< ForestData > & data, ForestEditorCtrl * editor)

redo()

Reimplemented from: ForestUndoAction

saveItem(const ForestItem & item)

undo()

Reimplemented from: ForestUndoAction

Protected Functions

_swapState()