Torque3D Documentation / _generateds / ForestDeleteUndoAction

ForestDeleteUndoAction

Engine/source/forest/editor/forestUndo.h

ConsoleObjectSee documentation for ConsoleObjectEngineObjectSee documentation for EngineObjectStrongRefBaseSee documentation for StrongRefBaseWeakRefBaseSee documentation for WeakRefBaseForestDeleteUndoActionSee documentation for ForestDeleteUndoActionForestUndoActionSee documentation for ForestUndoActionTamlCallbacksSee documentation for TamlCallbacksUndoActionSee documentation for UndoActionSimObjectSee documentation for SimObject

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Private Types

Public Functions

undo()

Implement these methods to perform your specific undo & redo tasks.

Detailed Description

Private Types

typedef ForestUndoAction Parent 

Public Functions

ForestDeleteUndoAction(const Resource< ForestData > & data, ForestEditorCtrl * editor)

redo()

Reimplemented from: ForestUndoAction

removeItem(const ForestItem & item)

removeItem(const Vector< ForestItem > & itemList)

undo()

Reimplemented from: ForestUndoAction