Torque3D Documentation / _generateds / ForestCellBatch

ForestCellBatch

Engine/source/forest/forestCellBatch.h

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Protected Attributes

The world space bounding box of this batch.

bool

Used to detect when the batch rendering objects need to be repacked.

The items in the batch.

Protected Functions

Detailed Description

Protected Attributes

Box3F mBounds 

The world space bounding box of this batch.

bool mDirty 

Used to detect when the batch rendering objects need to be repacked.

Vector< ForestItem > mItems 

The items in the batch.

Protected Functions

_prepBatch(const ForestItem & item)

Reimplemented by: TSForestCellBatch

_rebuildBatch()

Reimplemented by: TSForestCellBatch

_render(const SceneRenderState * state)

Reimplemented by: TSForestCellBatch