ExampleAsset

Engine/source/T3D/assets/ExampleAsset.h

More...

Private Types

Parent 

Public Functions

copyTo(SimObject * object)

Copy SimObject to another SimObject (Originally designed for T2D).

Declare Console Object.

Public Static Functions

Detailed Description

Private Types

typedef AssetBase Parent 

Public Functions

ExampleAsset()

~ExampleAsset()

copyTo(SimObject * object)

Reimplemented from: AssetBase

DECLARE_CONOBJECT(ExampleAsset )

Declare Console Object.

Public Static Functions

initPersistFields()

Engine.

Protected Functions

initializeAsset(void )

Reimplemented from: AssetBase

onAssetRefresh(void )

Reimplemented from: AssetBase