DeferredSubSurfaceGLSL
Engine/source/lighting/advanced/glsl/advancedLightingFeaturesGLSL.h
Private Types
Parent
Public Functions
processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Detailed Description
Private Types
typedef ShaderFeatureGLSL Parent
Public Functions
getName()
Reimplemented from: ShaderFeature
processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Reimplemented from: ShaderFeature