Torque3D Documentation / _generateds / DBDeleteUndoAction

DBDeleteUndoAction

Engine/source/gui/worldEditor/guiDecalEditorCtrl.h

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Private Types

Parent 

Protected Attributes

Public Functions

undo()

Implement these methods to perform your specific undo & redo tasks.

Public Static Functions

Detailed Description

Private Types

typedef UndoAction Parent 

Public Attributes

S32 mDatablockId 
GuiDecalEditorCtrl * mEditor 

Protected Attributes

Vector< DecalInstance > mDecalInstanceVec 

Public Functions

DBDeleteUndoAction(const UTF8 * actionName)

~DBDeleteUndoAction()

DECLARE_CONOBJECT(DBDeleteUndoAction )

deleteDecal(const DecalInstance & decal)

redo()

Reimplemented from: UndoAction

undo()

Reimplemented from: UndoAction

Public Static Functions

initPersistFields()