CubemapData
Engine/source/gfx/sim/cubemapData.h
A script interface for creating static or dynamic cubemaps.
Private Types
Parent
Public Attributes
Protected Attributes
Public Functions
getCubeMapFace(U32 faceIdx)
bool
onAdd()
Called when the object is added to the sim.
setCubeFaceFile(U32 index, FileName newFaceFile)
setCubeFaceTexture(U32 index, GFXTexHandle newFaceTexture)
setCubemapFile(FileName newCubemapFile)
Public Static Functions
Detailed Description
A script interface for creating static or dynamic cubemaps.
Private Types
typedef SimObject Parent
Public Attributes
GFXCubemapHandle mCubemap
Protected Attributes
GFXTexHandle mCubeFace [6]
FileName mCubeFaceFile [6]
FileName mCubeMapFile
GFXTexHandle mDepthBuff
GFXTextureTargetRef mRenderTarget
Public Functions
CubemapData()
~CubemapData()
createMap()
DECLARE_CONOBJECT(CubemapData )
getCubeMapFace(U32 faceIdx)
onAdd()
Reimplemented from: SimObject
setCubeFaceFile(U32 index, FileName newFaceFile)
setCubeFaceTexture(U32 index, GFXTexHandle newFaceTexture)
setCubemapFile(FileName newCubemapFile)
updateFaces()