CubemapAsset

Engine/source/T3D/assets/CubemapAsset.h

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Private Types

Parent 

Public Static Functions

Protected Static Functions

const char *
getScriptFile(void * obj, const char * data)
bool
setScriptFile(void * obj, const char * index, const char * data)

Detailed Description

Private Types

typedef AssetBase Parent 

Private Attributes

StringTableEntry mComponentClass 
StringTableEntry mComponentName 
StringTableEntry mComponentType 
StringTableEntry mDescription 
StringTableEntry mFriendlyName 
StringTableEntry mScriptFile 

Public Functions

CubemapAsset()

~CubemapAsset()

copyTo(SimObject * object)

Reimplemented from: AssetBase

DECLARE_CONOBJECT(CubemapAsset )

Declare Console Object.

getAssetDefinition()

getComponentClass()

getComponentName()

Reimplemented from: SimObject

getComponentType()

getDescription()

getFriendlyName()

getScriptFile(void )

setComponentClass(StringTableEntry name)

setComponentName(StringTableEntry name)

setComponentType(StringTableEntry typeName)

setDescription(StringTableEntry description)

setFriendlyName(StringTableEntry name)

setScriptFile(const char * pScriptFile)

Public Static Functions

initPersistFields()

Engine.

Protected Functions

initializeAsset(void )

Reimplemented from: AssetBase

onAssetRefresh(void )

Reimplemented from: AssetBase

Protected Static Functions

getScriptFile(void * obj, const char * data)

setScriptFile(void * obj, const char * index, const char * data)