Torque3D Documentation / _generateds / CubeLightShadowMap

CubeLightShadowMap

Engine/source/lighting/shadowMap/cubeLightShadowMap.h

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Private Types

Protected Attributes

The shadow cubemap.

Detailed Description

Private Types

typedef LightShadowMap Parent 

Protected Attributes

GFXCubemapHandle mCubemap 

The shadow cubemap.

Public Functions

CubeLightShadowMap(LightInfo * light)

_render(RenderPassManager * renderPass, const SceneRenderState * diffuseState)

Reimplemented from: LightShadowMap

getShadowType()

Reimplemented from: LightShadowMap

hasShadowTex()

Reimplemented from: LightShadowMap

releaseTextures()

Reimplemented from: LightShadowMap

setShaderParameters(GFXShaderConstBuffer * params, LightingShaderConstants * lsc)

Reimplemented from: LightShadowMap

setTextureStage(U32 currTexFlag, LightingShaderConstants * lsc)

Reimplemented from: LightShadowMap