Torque3D Documentation / _generateds / ConvexShapeCollisionConvex

ConvexShapeCollisionConvex

Engine/source/T3D/convexShape.h

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Private Types

Parent 

Public Friends

Protected Attributes

Public Functions

This is used by the GJK collision in Vehicle.

Builds a collision poly list out of this convex.

Returns the farthest point, along a vector, still bound by the convex.

Detailed Description

Private Types

typedef Convex Parent 

Public Friends

Protected Attributes

ConvexShape * pShape 

Public Functions

ConvexShapeCollisionConvex()

ConvexShapeCollisionConvex(const ConvexShapeCollisionConvex & cv)

getFeatures(const MatrixF & mat, const VectorF & n, ConvexFeature * cf)

Reimplemented from: Convex

getPolyList(AbstractPolyList * list)

Reimplemented from: Convex

support(const VectorF & v)

Reimplemented from: Convex