Torque3D Documentation / _generateds / btHeightfieldTerrainShapeCustom

btHeightfieldTerrainShapeCustom

Engine/source/T3D/physics/bullet/btCollision.cpp

More...

Private Attributes

bool *

Public Functions

btHeightfieldTerrainShapeCustom(const bool * holes, int heightStickWidth, int heightStickLength, const void * heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges)
processAllTriangles(btTriangleCallback * callback, const btVector3 & aabbMin, const btVector3 & aabbMax)

Detailed Description

Private Attributes

bool * mHoles 

Public Functions

btHeightfieldTerrainShapeCustom(const bool * holes, int heightStickWidth, int heightStickLength, const void * heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges)

~btHeightfieldTerrainShapeCustom()

processAllTriangles(btTriangleCallback * callback, const btVector3 & aabbMin, const btVector3 & aabbMax)