btHeightfieldTerrainShapeCustom
Engine/source/T3D/physics/bullet/btCollision.cpp
Private Attributes
bool *
Public Functions
btHeightfieldTerrainShapeCustom(const bool * holes, int heightStickWidth, int heightStickLength, const void * heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges)
processAllTriangles(btTriangleCallback * callback, const btVector3 & aabbMin, const btVector3 & aabbMax)
Detailed Description
Private Attributes
bool * mHoles
Public Functions
btHeightfieldTerrainShapeCustom(const bool * holes, int heightStickWidth, int heightStickLength, const void * heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges)
~btHeightfieldTerrainShapeCustom()
processAllTriangles(btTriangleCallback * callback, const btVector3 & aabbMin, const btVector3 & aabbMax)