BoxEnvironmentProbe
Engine/source/T3D/lighting/boxEnvironmentProbe.h
Private Types
Parent
Private Static Attributes
Public Functions
Called after any property of the object is changed in the world editor.
bool
onAdd()
Called when the object is added to the sim.
packUpdate(NetConnection * conn, U32 mask, BitStream * stream)
Instructs this object to pack its state for transfer over the network.
setPreviewMatParameters(SceneRenderState * renderState, BaseMatInstance * mat)
unpackUpdate(NetConnection * conn, BitStream * stream)
Instructs this object to read state data previously packed with packUpdate.
Updates the probe rendering data
Public Static Functions
Detailed Description
Private Types
typedef ReflectionProbe Parent
Private Attributes
F32 mAtten
Private Static Attributes
bool smRenderPreviewProbes
Public Functions
BoxEnvironmentProbe()
~BoxEnvironmentProbe()
DECLARE_CONOBJECT(BoxEnvironmentProbe )
inspectPostApply()
Reimplemented from: ReflectionProbe
onAdd()
Reimplemented from: SceneObject
onRemove()
Reimplemented from: SceneObject
packUpdate(NetConnection * conn, U32 mask, BitStream * stream)
Reimplemented from: SceneObject
setPreviewMatParameters(SceneRenderState * renderState, BaseMatInstance * mat)
unpackUpdate(NetConnection * conn, BitStream * stream)
Reimplemented from: SceneObject
updateProbeParams()
Reimplemented from: ReflectionProbe