Torque3D Documentation / _generateds / BoxEnvironmentProbe

BoxEnvironmentProbe

Engine/source/T3D/lighting/boxEnvironmentProbe.h

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Private Types

Private Attributes

Private Static Attributes

Public Functions

Called after any property of the object is changed in the world editor.

bool

Called when the object is added to the sim.

Called when the object is removed from the sim.

packUpdate(NetConnection * conn, U32 mask, BitStream * stream)

Instructs this object to pack its state for transfer over the network.

Instructs this object to read state data previously packed with packUpdate.

Updates the probe rendering data

Public Static Functions

Detailed Description

Private Types

typedef ReflectionProbe Parent 

Private Attributes

F32 mAtten 

Private Static Attributes

bool smRenderPreviewProbes 

Public Functions

BoxEnvironmentProbe()

~BoxEnvironmentProbe()

DECLARE_CONOBJECT(BoxEnvironmentProbe )

inspectPostApply()

Reimplemented from: ReflectionProbe

onAdd()

Reimplemented from: SceneObject

onRemove()

Reimplemented from: SceneObject

packUpdate(NetConnection * conn, U32 mask, BitStream * stream)

Reimplemented from: SceneObject

setPreviewMatParameters(SceneRenderState * renderState, BaseMatInstance * mat)

unpackUpdate(NetConnection * conn, BitStream * stream)

Reimplemented from: SceneObject

updateProbeParams()

Reimplemented from: ReflectionProbe

Public Static Functions

initPersistFields()