BasicSceneObjectLightingPlugin
Engine/source/lighting/basic/basicSceneObjectLightingPlugin.h
Private Attributes
Private Static Attributes
Public Functions
BasicSceneObjectLightingPlugin(SceneObject * parent)
packUpdate(SceneObject * obj, U32 checkMask, NetConnection * conn, U32 mask, BitStream * stream)
renderShadow(SceneRenderState * state)
unpackUpdate(SceneObject * obj, NetConnection * conn, BitStream * stream)
updateShadow(SceneRenderState * state)
Public Static Functions
Detailed Description
Private Attributes
SceneObject * mParentObject
ShadowBase * mShadow
Private Static Attributes
Vector< BasicSceneObjectLightingPlugin * > smPluginInstances
Public Functions
BasicSceneObjectLightingPlugin(SceneObject * parent)
~BasicSceneObjectLightingPlugin()
getScore()
packUpdate(SceneObject * obj, U32 checkMask, NetConnection * conn, U32 mask, BitStream * stream)
Reimplemented from: SceneObjectLightingPlugin
renderShadow(SceneRenderState * state)
reset()
Reimplemented from: SceneObjectLightingPlugin
unpackUpdate(SceneObject * obj, NetConnection * conn, BitStream * stream)
Reimplemented from: SceneObjectLightingPlugin
updateShadow(SceneRenderState * state)