AvailableSLInterfaces
Engine/source/lighting/lightingInterfaces.h
Protected Attributes
bool
Public Attributes
Public Functions
Detailed Description
Protected Attributes
bool mDirty
Public Attributes
U32 mAvailableObjectTypes
SceneLightingInterfaces mAvailableSystemInterfaces
U32 mClippingMask
U32 mZoneLightSkipMask
Public Functions
AvailableSLInterfaces()
initInterfaces()
registerSystem(SceneLightingInterface * si)