AutoloadAssets

Engine/source/assets/autoloadAssets.h

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Private Types

Parent 

Public Friends

Public Static Functions

Detailed Description

Private Types

typedef SimObject Parent 

Public Friends

Private Attributes

StringTableEntry mAssetType 
StringTableEntry mPath 
bool mRecurse 

Public Functions

AutoloadAssets()

~AutoloadAssets()

DECLARE_CONOBJECT(AutoloadAssets )

Declare Console Object.

getAssetType(void )

getPath(void )

getRecurse(void )

setAssetType(const char * pPath)

setPath(const char * pPath)

setRecurse(const bool recurse)

Public Static Functions

initPersistFields()