AssetPtrBase

Engine/source/assets/assetPtr.h

More...

Public Functions

Detailed Description

Public Functions

AssetPtrBase()

~AssetPtrBase()

clear(void )

Referencing.

Reimplemented by: AssetPtr, AssetPtr, AssetPtr, AssetPtr, AssetPtr

getAssetId(void )

Reimplemented by: AssetPtr, AssetPtr, AssetPtr, AssetPtr, AssetPtr

getAssetType(void )

Reimplemented by: AssetPtr, AssetPtr, AssetPtr, AssetPtr, AssetPtr

isAssetId(const char * pAssetId)

Reimplemented by: AssetPtr, AssetPtr, AssetPtr, AssetPtr, AssetPtr

isNull(void )

Validity.

Reimplemented by: AssetPtr, AssetPtr, AssetPtr, AssetPtr, AssetPtr

notNull(void )

Reimplemented by: AssetPtr, AssetPtr, AssetPtr, AssetPtr, AssetPtr

registerRefreshNotify(AssetPtrCallback * pCallback)

Notification.

setAssetId(const char * pAssetId)

Reimplemented by: AssetPtr, AssetPtr, AssetPtr, AssetPtr, AssetPtr

unregisterRefreshNotify(void )