AssetPtr
Engine/source/assets/assetPtr.h
Private Attributes
SimObjectPtr< T >
Public Functions
Detailed Description
Private Attributes
SimObjectPtr< T > mpAsset
Public Functions
AssetPtr()
AssetPtr(const AssetPtr< T > & assetPtr)
AssetPtr(const char * pAssetId)
~AssetPtr()
clear(void )
Reimplemented from: AssetPtrBase
getAssetId(void )
Reimplemented from: AssetPtrBase
getAssetType(void )
Reimplemented from: AssetPtrBase
isAssetId(const char * pAssetId)
Reimplemented from: AssetPtrBase
isNull(void )
Reimplemented from: AssetPtrBase
notNull(void )
Reimplemented from: AssetPtrBase
operator T*(void )
operator*(void )
operator->(void )
operator=(const AssetPtr< T > & assetPtr)
operator=(const char * pAssetId)
Assignment.
setAssetId(const char * pAssetId)
Reimplemented from: AssetPtrBase