afxT3DLightBaseData
Engine/source/afx/ce/afxLightBase_T3D.h
Private Types
Parent
Public Attributes
Public Functions
afxT3DLightBaseData(const afxT3DLightBaseData & , bool )
DECLARE_CATEGORY("AFX" )
bool
onAdd()
Called when the object is added to the sim.
bool
unpackData(BitStream * )
Public Static Functions
Detailed Description
Private Types
typedef GameBaseData Parent
Public Attributes
bool do_id_convert
LightAnimData * mAnimationData
LightAnimState mAnimState
F32 mBrightness
bool mCastShadows
LinearColorF mColor
LightFlareData * mFlareData
F32 mFlareScale
bool mIsEnabled
bool mLocalRenderViz
F32 mPriority
Public Functions
afxT3DLightBaseData()
afxT3DLightBaseData(const afxT3DLightBaseData & , bool )
DECLARE_CATEGORY("AFX" )
DECLARE_CONOBJECT(afxT3DLightBaseData )
onAdd()
Reimplemented from: SimObject
Reimplemented by: afxT3DPointLightData, afxT3DSpotLightData
packData(BitStream * )
Reimplemented from: SimDataBlock
Reimplemented by: afxT3DPointLightData, afxT3DSpotLightData
preload(bool server, String & errorStr)
Reimplemented from: SimDataBlock
unpackData(BitStream * )
Reimplemented from: SimDataBlock
Reimplemented by: afxT3DPointLightData, afxT3DSpotLightData