afxMachineGunData
Engine/source/afx/ce/afxMachineGun.h
Private Types
Parent
Public Attributes
Public Functions
afxMachineGunData(const afxMachineGunData & , bool )
bool
DECLARE_CATEGORY("AFX" )
bool
onAdd()
Called when the object is added to the sim.
unpackData(BitStream * )
Public Static Functions
Detailed Description
Private Types
typedef GameBaseData Parent
Public Attributes
ProjectileData * projectile_data
S32 rounds_per_minute
Public Functions
afxMachineGunData()
afxMachineGunData(const afxMachineGunData & , bool )
allowSubstitutions()
Reimplemented from: SimObject
DECLARE_CATEGORY("AFX" )
DECLARE_CONOBJECT(afxMachineGunData )
onAdd()
Reimplemented from: SimObject
packData(BitStream * )
Reimplemented from: SimDataBlock
unpackData(BitStream * )
Reimplemented from: SimDataBlock