afxBillboard

Engine/source/afx/ce/afxBillboard.h

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Private Types

Parent 

Public Friends

Public Functions

bool

Called when the object is added to the sim.

bool
onNewDataBlock(GameBaseData * dptr, bool reload)

Called when a new datablock is set.

Called when the object is removed from the sim.

Called when the SceneManager is ready for the registration of render instances.

setVisibility(bool flag)

Detailed Description

Private Types

typedef GameBase Parent 

Public Friends

Private Attributes

F32 fade_amt 
bool is_visible 
LinearColorF live_color 
afxBillboardData * mDataBlock 
GFXStateBlockRef normal_sb 
GFXStateBlockRef reflected_sb 
S8 sort_priority 

Public Functions

afxBillboard()

~afxBillboard()

_renderBillboard(ObjectRenderInst * , SceneRenderState * , BaseMatInstance * )

DECLARE_CATEGORY("AFX" )

DECLARE_CONOBJECT(afxBillboard )

onAdd()

Reimplemented from: SceneObject

onNewDataBlock(GameBaseData * dptr, bool reload)

Reimplemented from: GameBase

onRemove()

Reimplemented from: SceneObject

prepRenderImage(SceneRenderState * state)

Reimplemented from: SceneObject

setFadeAmount(F32 amt)

setSortPriority(S8 priority)

setVisibility(bool flag)