afxBillboard
Engine/source/afx/ce/afxBillboard.h
Private Types
Parent
Public Friends
class
Private Attributes
Public Functions
DECLARE_CATEGORY("AFX" )
bool
onAdd()
Called when the object is added to the sim.
bool
onNewDataBlock(GameBaseData * dptr, bool reload)
Called when a new datablock is set.
prepRenderImage(SceneRenderState * state)
Called when the SceneManager is ready for the registration of render instances.
setFadeAmount(F32 amt)
setSortPriority(S8 priority)
setVisibility(bool flag)
Detailed Description
Private Types
typedef GameBase Parent
Public Friends
Private Attributes
F32 fade_amt
bool is_visible
LinearColorF live_color
afxBillboardData * mDataBlock
GFXStateBlockRef normal_sb
GFXStateBlockRef reflected_sb
S8 sort_priority
Public Functions
afxBillboard()
~afxBillboard()
_renderBillboard(ObjectRenderInst * , SceneRenderState * , BaseMatInstance * )
DECLARE_CATEGORY("AFX" )
DECLARE_CONOBJECT(afxBillboard )
onAdd()
Reimplemented from: SceneObject
onNewDataBlock(GameBaseData * dptr, bool reload)
Reimplemented from: GameBase
onRemove()
Reimplemented from: SceneObject
prepRenderImage(SceneRenderState * state)
Reimplemented from: SceneObject
setFadeAmount(F32 amt)
setSortPriority(S8 priority)
setVisibility(bool flag)