Torque3D Documentation / _generateds / AdjustHeightAction

AdjustHeightAction

Engine/source/gui/worldEditor/terrainActions.h

More...

Public Functions

Detailed Description

Private Attributes

SimObjectPtr< GuiCursor > mCursor 
Point3F mHitPos 
Point3F mLastPos 

Public Functions

AdjustHeightAction(TerrainEditor * editor)

getName()

Reimplemented from: BrushAdjustHeightAction

process(Selection * sel, const Gui3DMouseEvent & event, bool selChanged, Type type)

Reimplemented from: BrushAdjustHeightAction

useMouseBrush()

Reimplemented from: TerrainAction