AdjustHeightAction
Engine/source/gui/worldEditor/terrainActions.h
Public Functions
AdjustHeightAction(TerrainEditor * editor)
bool
Detailed Description
Private Attributes
SimObjectPtr< GuiCursor > mCursor
Point3F mHitPos
Point3F mLastPos
Public Functions
AdjustHeightAction(TerrainEditor * editor)
getName()
Reimplemented from: BrushAdjustHeightAction
process(Selection * sel, const Gui3DMouseEvent & event, bool selChanged, Type type)
Reimplemented from: BrushAdjustHeightAction
useMouseBrush()
Reimplemented from: TerrainAction